The relative size/volume of an app depends on how the server is set up. But you're onto something.
Most applications that are intended for use on desktops/laptops and also on tablets and also on smartphone platforms, have quite a range of content variation to account for different screeen sizes and resolutions...and also to keep th data floume down for performance reasons.
To show you what this variation looks like, take a look a this page from our
Mobile Agent Demonstration Experiment. It shows some twenty different devices, all navigating to the same homepage. The device that is being imitated is shown above the image, along with the total byte-count of the page after it is downloaded and fully rendered. You can see that the largest download (to a Kindle3) was 552 KBytes, and the smallest footprint was about 9.2 KBytes (to typical smartphones).
So that's about 60:1.
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